October 14, 2010

Not To Be Confused With “You Have To Burn The Rope.”

I’m not sure what I think about the title of Cut the Rope. On one hand, it’s simple and catchy. It explains what the main thing you’re going to be doing in the game is. That’s all cool. On the other hand, it suggests a simplicity that is quickly removed from the game as you play. Granted, it never gets overwhelming, but it is a puzzle game, and it does require you to have to wrap your head around some complicated, timed situations later on. It eventually gets a little less casual than it first appears.

Either way, though, the game is fucking fantastic and if you have an iDevice, you should totally pick it up for a buck.

Basically, the objective of the game is to feed a small cute thing candy. This candy is suspended from a rope or series of ropes in a box full of contraptions like bubbles, electric traps, and little grappling hooks that will tie the piece of candy to another rope if it comes near. You interact with these objects to feed the cute thing. The challenge, though, comes from 3 stars also placed in the level. It’s normally trivial to get the candy into the cute thing’s mouth, but much less so to make that happen after making the candy pass through all 3 stars. Solving the puzzle of how to do this is where the bulk of the gameplay lies.

The game starts simple. You slide across ropes with your finger to cut it and make the candy drop into the mouth. Simple. Then maybe you’re manipulating the physics by cutting ropes so the candy swings at the right momentum. Then you’re having to use multitouch to cut two ropes in different places at once. By the time you get to the last levels of the game, you’re using a rope on a slider to move candy in a bubble through a spike maze while a spider tries to walk up the rope and eat the candy. Also, electricity is shooting at the candy. It gets really crazy, but the game does a fantastic job of slowly adding more and more complexity as you go along. It makes sure to do everything it can with a mechanic before adding another, and then uses the combination of those two mechanics in every way it can think of as well. It’s really excellent.

I’m glad I listened to twitter rumblings and picked this game up. It’s one of the best iPhone games I’ve played, and one of the best game experiences I’ve had recently. The menu says, too, that they plan on having free content updates, so I am looking forward to playing another set of levels sometime in the future. Anyway, get it. Seriously. Seriously.

[…] Cut the Rope: Probably the second best iOS game this year, Cut the Rope is really mainstream, but for a reason. It’s a ton of fun, and filled to the brim with puzzles that use the touchscreen to its greatest advantage. Plus, with them adding free sets of puzzles with the Cosmic Box and Holiday Gift, they’re making you continue to come back again and again. A fantastic game. […]

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[…] just not enough there for me, since I’m used to more intense gaming experiences. Cut the Rope is really the exception to that, but I was hoping for another one. I had heard people like Jeff […]

Pingback by The Blogtastic Blogfest That Is Getmeoutofthis.net! » Blog Archive » Fruit Hatred Taken To A New Level — January 10, 2011 @ 1:00 am

[…] the Rope: Experiments is just more Cut the Rope, and that isn’t a bad […]

Pingback by The Blogtastic Blogfest That Is Getmeoutofthis.net! » Blog Archive » I Hear There’s Going To Be A Comic, Too. That Seems Stupid. — August 26, 2011 @ 12:19 am

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