August 19, 2010

The Point Is I’ve Never Seen Action Like This!

Monday Night Combat isn’t just for Monday. It’s for everyday.

Seriously, it’s been a long time since I have played a purely multiplayer experience so polished and perfected. Monday Night Combat is a complete blast, and if you enjoy shooters on the lines and play them on the 360, you have to get this game.

The design of the game is different, but completely awesome. Basically, it’s Defense of the Ancients meets TF2. You spawn minions at both sides, and they move towards your opponents base. You pick one of several classes, such as Support, Sniper, or Gunner, and help push the bots forward to destroy your enemy’s “Moneyball.” You gain money while you kill things, which you use to upgrade your dude, build turmulents, activate traps, and summon additional bots.

What this creates is a setting where, like in DotA to some extent, you can be a huge help without directly affecting the other players. Granted, killing the other team gives you huge advantages, of course, since they are the best defenders. But you can be useful just by keeping turmulents up and going and taking out harder-to-kill bots. It’s objective-based multiplayer at it’s best. In addition, because there are all the bots, when you get into a match where the other team is more skilled than you, it keeps you from dying constantly, because there are other things to shoot at. Avoiding the “Spawn, oh I’m dead” cycle that can happen so often is really appealing.

Apparently the demo lets you play the game online for half an hour. Do that. You’ll know whether or not this is a game for you in that time. But it bet it will be. Because it is simply a blast. I played it pretty well nonstop the few days after it came out, with people and without, and it was fun as hell either way. I want this game on PC, too, so I can buy it again. I love it. The end.

[…] Monday Night Combat: Snoopy beat this because Snoopy was such a shock, but that doesn’t make Monday Night Combat any less of a fantastic multiplayer experience. Combining DotA with Team Fortress 2 was a genius decision, and they really make it work. Plus, you get an added “defense” mode for good measure. It’s a shame the tutorial doesn’t show you Crossfire mode, as I bet that turned some people off to the game. Still, it’s worth your time, and is about to come out on PC as well. […]

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[…] know what the fuck I’m doing, perse, but it really is a lot of fun. I mean, I enjoyed the way the first MNC was kind of TF2 mixed with DotA. This is more straight up DotA MOBA Lords Management, but […]

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