July 11, 2010

I want to be The World.

Why do I want Persona 3 Portable so much? Here is a game I have bought twice already, and I really, really, really want to buy a third copy? Why? Is it the portability? Is it because it sparked a long-time love with Shin Megami Tensei? Is it because I can play as a girl? […]

July 10, 2010

A Different Approach

The other day, Cole came over to watch me play a vidjeo game. There’s nothing wrong with that, I suppose. I mean, gods, I watch Let’s Plays all the damn time. It’s not like I don’t know that watching other people play games can be entertaining. At the same time, whenever I do it, it’s […]

July 9, 2010

Apparently I have a little Pix’n Love.

Traditional action games on the iPhone are hard, thanks to the fact that you don’t have buttons. Traditional platformers are even more so. The virtual buttons most games have just don’t give you the accuracy you need to be able to play these things. However, I’ve recently picked up Pix’n Love Rush on a whim […]

July 8, 2010

Is… is this what it’s like to be Japanese on public transit…?!

I am really loving Peace Walker, so I decided I wanted to play more of the Co-Ops. I sent out the call on twitter, and October Mermaid said “Yes, let’s play!” I figured it would just be us, taking on a few of the bosses, but when I booted up Adhoc Party and joined her, […]

July 7, 2010

You Come Across A Foxbunny Blogger with a Game Review.

Flotilla is a space combat roguelike. Sort of. Basically, you go on an adventure. However, you have a terminal illness, so each one is only so long. You wander to planets and get into a series of random encounters. These could be space combats, or adventures where you have to make a choice. These choices […]

July 6, 2010

Co-Ops Is Co-tastic.

On the fourth of July, I had twittered that I really wanted to try some Co-Ops in Peace Walker. It seemed like a really good time. Well, Lobst and Phenwah heard my cry, and we ended up giving it a try, thanks to the magic of Adhoc Party. It was great! First off, I’m just […]

July 5, 2010

Very Hazardous To Your Eyes

The Steam Sale was, as always, unavoidable, so I picked up a bunch of things. I’m sure you’ll see reviews of them over the next week or whatever. I was happy with most of my purchases, except one. That purchase was Beat Hazard. Beat Hazard is attempting to use your music to generate, procedurally, a […]

July 4, 2010

Obligatory Day of Independence Post

Freedom is nice, I guess. It’s a solid idea, anyway. Let’s do the things we want to do! Let’s make our own decisions! It’s a nice thing to attempt to try for. It rarely seems to actually work that way, but hey, one can hope. And I suppose it was those sorts of ideas that […]

July 3, 2010

Knee Deep in this Puzzle Shit: They Stole Max’s Brain!

I continue to be nothing but impressed with Season 3 of Sam and Max. Telltale was really dedicated to making every single chapter feel completely different, and they are succeeding in that. The mechanisms they use to do that are of varying quality, but each episode seems like it’s own thing, and it’s wonderful. For […]

July 2, 2010

Shotguns: The Ultimate Stealth Weapon

I really wanted to like Alpha Protocol, but it just constantly pissed me off, every single time I played it, and I had to send it back to Gamefly. It just wasn’t agreeing with me at all. I had heard it was unpolished, but fun in the dialog, and that was what I was expecting, […]