July 17, 2009

How cute. It pretends it has a plot.

I like music game.
There is music game on iPhone.
Music game is called Mevo and the Grooveriders: Galactic Tour.
It’s good.
Buy it.

Okay, fine.

So, this game came out on Steam, and it was called Mevo and the Grooveriders. I was interested, because it’s a music game, and I am a person who loves their music games, but unlike most good indie games, I heard absolutely zero buzz around this one, so I gave it a pass.
Then, John Davidson aka “The reason I still listen to ListenUP”, talks about Mevo and the Grooveriders: Galactic Tour on the iPhone. He says it’s some sort of Mario platformer with music and it’s good. I go “hm” and then promptly forget about it.
Two days later, I open up the app store, and there it is on the front page. And it’s a dollar. So I buy it.
The next day, I get to work way too early, so I boot it up in front of the time clock.

It’s really fun stuff.

The game is really simplistic. Mevo, the little red dude, walks and jumps his way across this platformer world. When he gets to an arrow, you push it in time with the music. There are only two kinds of arrows. That’s basically it.
But man, they use those two arrows beautifully. Across the five levels currently in the game (Apparently it started with three, and they’ve added two more with free updates, claiming that they will slowly add all the content from the PC version) hitting the buttons in time gets to be quite the challenge. There are difficult rhythms, but the best part is that the rhythms themselves make sense, and don’t seem like they are cheating just to up the difficulty. They fit pretty well perfectly with the songs.
And the songs! They’re completely original compositions made for the game, and they’re quite good. You can’t help but nod your head in time with them. This kind of solid indie soundtrack is exactly what an indie music game needs. It’s great. Of course, since it’s a music game, you can’t listen to your own music while playing. Normally that pisses me off in an iPod app, but this is for a good reason, so I let it slide.

The biggest worry is the fact that there are no buttons for you to hit on the iPod, and this is a game designed around buttons. The game would still probably control a little better with physical buttons, as it would be easier to hit very rapid combinations with tactile feedback. However, you couldn’t ask for better virtual buttons. They are perfectly spaced so you can have a thumb on each and hold the thing and they aren’t all picky, so they respond very well. So have no fear there.

Basically, even with just five levels and three difficulty settings, this is a great $1 buy. If they do put in all the levels from the PC version, it will be an amazing $1 buy. If you like music games at all, you really should probably pick this one up. You aren’t going to be disappointed by it.

Huh, this one slipped my radar too. I’ll have to try it out.

Comment by ManaTree — July 17, 2009 @ 8:33 am

Got Mevo and the Grooveriders for PC and love it, if only I had a *spit* iphone, I would get this too.

Comment by Dave — August 4, 2009 @ 9:17 pm

Leave a comment