April 18, 2009

IoTM Review: Bruce Campbell is still the best Elvis.

I used to be down on IoTM equipment. “Why would I equip that? It’s just going to fill a slot that I could use for some other cool thing I found in the game that may be more funny.” Then again, I used to be down on IoTM familiars for the same reason. I came around on familiars because I realized that using a different familiar each run changed things up, and the IoTM ones did different things than the normal ones. Hell, all my IoTM purchases are mostly for this reason: To have an ever-growing list of things I can do, and figuring out how to use them effectively changes the game up constantly, much like the theory behind “Standard” in Magic. So yeah, when I got the Haiku Katana, that all changed, really. Here was a weapon that was fun, did funny things, and really changed up my Muscle class game. I’ve been leaning towards Muscle classes ever since it came out because of this. I’m eager to get other pieces of equipment to really change up my game. This month, KoL has the Elvish Sunglasses, a Moxie-based piece of equipment. I snapped it up.

Now, I’m still in basementing hell and ‘waiting for the Hamster Times” limbo, which is fine, because I barely have any time to play anyway. But that means I haven’t really gotten to try it yet, like so many IoTMs. (I’m going to have a series of very eventful runs once I start ascending again!) I’ve been using it for the Moxie boost for basement checks, but, you know, that barely counts as being put to good use. I mean, the stats on it are great. Who wouldn’t want those bonuses? The +pickpocket is especially nice, what with all the very important new pickpocket-only items that are now available. It’s a bonus-granted machine to the moxie classes.

However, I like a good bonus, but I like entertainment value more. The Haiku Katana gave me both: It’s got really strong boosts for a Muscle class, and it has all these crazy skills I can use and silly Haiku text to read. I like that. The Elvish Sunglasses leave a little to be desired in this department. It grants me skills I can use based on instruments I have equippped. Now, the +5 Substats for “Play a Guitar Solo” is completely awesome and useful. The stun with drums, delevel with Accordians, and extra sleaze damage with flutes are also appreciated. However, this is going to really restrict what I equip. Now, I suppose if I was making my Legendary Epic Weapon, I could use that for most of the run. Especially as a Disco Bandit with a Shagadelic Disco Banjo, I’d be doing pretty nice. At the same time, so many of the ranged weapons I have, in the past, used during a run are not instruments. I normally make heavy use of the Beer Bong, Grease Gun, and Potato Pistol during a run. These are some of the strongest items at their levels (or at least, last time I played a Moxie class they were) and they’re not instruments. The last time I really heavily used instruments as a Moxie class was during my Disco Bandit hardcore run, and that was because I couldn’t pull all my good weapons like I normally can in softcore.

Basically, the sunglasses are asking me to make a hard choice. If I want to use the skills, I have to pick inferior weaponry. I’m sure most of the more hardcore set don’t care: From what I understand, if you’re speed-running, you use your Legendary Epic Weapon for the majority of the run. But it’s unfortunate that I’m not going to have quite the access to it as I would like. Why not have a fifth “vocal solo” skill for when you don’t have an instrument equipped? It could be worst than the rest, but I would appreciate it being there.

Still, I very well might change my mind about it by the time I do a run with it. Just the bonuses could be a huge lifesaver, and perhaps I’ll find there are plenty of instruments to keep me going for the whole run. We’ll see. As it is, I’m slightly disappointed in it at the moment. Not a whole lot. Slightly. I do appreciate it making the basement a little easier, if nothing else.

EDIT! LATE ADDITION!
So, I just remembered they recently added a bunch of ranged weapons to the game. So I checked them out! So many of them are instruments, and so many of them seem totally worth it! Obviously they had thought of that before they released an IoTM so dependent on having good instruments for most of the run, huh? Silly me. This makes me much more excited to try it out, both because it’ll be more useful and because I just realized I have a whole bunch of new weapons to find and try. Neat!

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