April 30, 2010

But What is the Next Step in the Interactive Drama?

Remember, this is the day where I take the Spoiler Gloves off. If you care about Heavy Rain Spoilers, come back tomorrow. I’m sure I’ll have some non-spoilery crap for you to read instead. If you read on, you’ve been warning. SPOILARZ START NAO If you don’t care about spoilers, or if you’ve played Heavy […]

April 29, 2010

The Quickest, Timeliest Events Ever.

I have played Heavy Rain. Tomorrow will be the completely and utterly spoiler-laden review, so if you care about David Cage’s latest opus and haven’t played the game yet, I’d stay away from that one. Today, I’m just going to talk about mechanics. Specifically, Quick Time Events. In a game that I am playing specifically […]

April 28, 2010

IoTM Review: Error in Title on Line 47

Finally, I get to stop using my stocking mimic and use something new in the familiar department. What new would that be? Why, it’s this month’s IoTM, of course! The Baby Bugged Bugbear! If you even look at the page, you’ll see why I quite like the Baby Bugged Bugbear. I enjoy kitchen sink familiars […]

April 27, 2010

They did things to me. Experimental things. Anal things.

As normally happens, Essner pulled me out to go see a movie film, and this film was called The Losers. I really didn’t know anything about it before I saw it. I had saw some annoying pop-over ads on websites, and I vaguely knew it was based on a comic, but nothing else, really. I […]

April 26, 2010

It’s a dig, but it doesn’t involve aliens, like The Dig.

I once saw a link for an iPhone game on FurAffinity. Now, I tend to have a sort of love/hate relationship for specific “furry” things. In general, I don’t feel like they’re needed. The subculture’s tastes are not so crazy for things outside of fetish sex that it really needs it’s own, say, music, for […]

April 25, 2010

Bang Bang Dive Dive Be Moisturized!

Yeah, that’s right. I’m milking two whole posts out of WET. Deal with it. If you’ve played Stranglehold, you know it had some great ideas, but they just completely didn’t work. The game got boring as all get out very fast, and the objectives meant to vary the game up just kept you from doing […]

April 24, 2010

Sexuality and WET

WET is not a very sexy game. Seriously, with a name like WET, and the B-movie vibe the whole game has going for it, you’d think there would be all kinds of sex. But seriously, it is one of the least sexy games I’ve played in recent memory. It might star a female protagonist, but […]

April 23, 2010

An attempt to explain why this class frustrates me.

At the moment of writing this, I am sitting in the hallway of Grauel, waiting for my research class to start. I’ve tried to explain why this class has frustrated me so much several times before, and I’m going to try again, because, you know, why not, right? Maybe this time I’ll get it. Remember […]

April 22, 2010

IoTM Review: Color Cube

In Twilight Heroes, the IoTM this month is Gwneuthurwr Deganau’s hunllef puzzle. I have no idea how to pronounce that. Luckily, I don’t have to, because this is text. Probably luckily for the game, too. In any case, this is another in a now-series of items which do a lot of random, color changing effects, […]

April 21, 2010

You can’t go back.

Brickroad is doing another great FFI LP (how many times can the man play the same game and have me be entertained by it? I don’t know, but I want to find out.) and in thinking about it, it made me want to try things out. See, I never imagined, before reading all these things, […]