May 14, 2012
A Super Monday Night Blog Post.
I’ve been playing a lot of Super Monday Night Combat recently. Because, you know. Combat. Anyway, I’m having a lot of fun.
I don’t claim to know what the fuck I’m doing, perse, but it really is a lot of fun. I mean, I enjoyed the way the first MNC was kind of TF2 mixed with DotA. This is more straight up DotA MOBA Lords Management, but it’s got tons of style still. It’s very shooter-y, but most of the real “shooter” classes are the more hardcore ones, and you can be very useful by being less of a crack shot in these things. That’s what makes it so appealing.
I just feel like a lot of the basic DotA things are very simplified in a very accessible way in this game. At least, way more accessible than your DotA 2s or what have you. It even has things like Rune Pages from LoL, but it’s a bit more streamlined, and the game will set you up with “standard” sets most of the time, if you don’t mess with them. Of course, you need to in order to be effective, but, you know.
I love the Combat Girl. She’s like super support healer, which is great. Unlike the Support, she can heal 3 people at once, at a reduced rate. This is, most of the time, preferable for me. Her turrets are weaker and have shorter ranges, but you can throw out a lot of them. And her laser beam… man, that beam is great. That beam lets you snipe people and get kills as a fucking healer. Combat Girl is aces.
The other pros… I just haven’t gotten the hang of yet. I am not completely garbage at using the Assault? But I just don’t know. I don’t know who else is going to fit my play style. I suppose I’ll just have to keep playing and see.
But yeah, it’s a brutal game, but it’s silly and fun. I’m going to keep at it for awhile, I think. At least a little while.