{"id":1150,"date":"2010-03-28T00:04:20","date_gmt":"2010-03-28T06:04:20","guid":{"rendered":"http:\/\/getmeoutofthis.net\/?p=1150"},"modified":"2010-03-26T07:04:22","modified_gmt":"2010-03-26T13:04:22","slug":"start-profiling-intro-voice-acting","status":"publish","type":"post","link":"http:\/\/getmeoutofthis.net\/?p=1150","title":{"rendered":"Start Profiling: Intro, Voice Acting"},"content":{"rendered":"<p>Between birthday and just awesomeness coming out, I just don&#8217;t have time for all the games I want to play. This is frustrating, especially since I only tend to write about games I&#8217;ve finished on here, most of the time. I go for the &#8220;review&#8221; and things. But now I&#8217;m worried. As much as I want to, I may have trouble finding the time to finish DEADLY PREMONITION. I feel the need to talk about it. So here are some impressions. I&#8217;m almost done with the third chapter, for those who are actually in the know about this game. No spoilers or anything, though.<\/p>\n<p>Basically, I find DEADLY PREMONITION incredibly fascinating. Also, I find it a game title I feel required to put in caps, but that&#8217;s beside the point. Here is a game that is, at times, so amazingly subtle and well-acted, but at others, is completely stupid, clunky, and ridiculous. It&#8217;s just kind of mind-blowing. During a conversation with Brer, he said he wanted to play it because what I was saying kind of reminded him of the weird-ass, obscure Russian PC games he likes. You know the ones: Ambition far, far outstrips budget, but they don&#8217;t let that stop them. They try to do everything anyway, with weird results. Add in an odd  translation, and you almost always have a mindtrip. I feel like that fits DEADLY PREMONITION perfectly. That&#8217;s exactly how I feel about it. It&#8217;s mechanics way, way outstrip its budget, which is only enough to make a game that looks mostly like a PS1 game. The underlying soul of the game, though, is outstanding.<\/p>\n<p>Let me tell you what I meant about subtlety. Agent York Morgan is amazingly well-acted. His in-game avatar is awkward and creepy. When his in-game model smiles, you want to scream in terror. But his voice actor is, honestly, amazing. He&#8217;s really genuine. I really feel like I get this completely insane dude. He seems real, because he&#8217;s being played as real, even in the completely fucked up scenario the game is putting him in. He does little subtle things, like raises his voice a notch or two around elderly NPCs so they can hear him better. He has genuine emotion. It&#8217;s almost mind-blowing to see in a game with shooting controls that are potentially worse than the original Resident Evil.<br \/>\nNPCs are similarly well acted. Some of the smaller characters are less well done, but the rest of the main cast has very genuine voice talent behind them. I honestly can&#8217;t decide if these are all very, very passionate amateurs who are really getting into the roles, or if they just hired people who were that good. I honestly can say I rarely see voice acting this good in a video game. It&#8217;s even more surreal that it stays good, even when they&#8217;re saying ridiculous, almost engrish-y lines.<\/p>\n<p>Basically, it&#8217;s the voice acting that makes me sit there and wonder if all the janky, low-budget aspects of this game were on purpose or not. There is a grasp of storytelling at play here that the graphics and gameplay might make you think does not exist. It really makes me think I should be looking very deep into every aspect of the game, and try to find meaning.<\/p>\n<p>Then again, I&#8217;m probably just giving it the benefit of the doubt because it is charming me. But still, I&#8217;m enjoying it, actually. I really am.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Between birthday and just awesomeness coming out, I just don&#8217;t have time for all the games I want to play. This is frustrating, especially since I only tend to write about games I&#8217;ve finished on here, most of the time. I go for the &#8220;review&#8221; and things. But now I&#8217;m worried. As much as I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[5,7],"tags":[],"_links":{"self":[{"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/posts\/1150"}],"collection":[{"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1150"}],"version-history":[{"count":2,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/posts\/1150\/revisions"}],"predecessor-version":[{"id":1159,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=\/wp\/v2\/posts\/1150\/revisions\/1159"}],"wp:attachment":[{"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1150"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/getmeoutofthis.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}