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September 01, 2006
A Review of Exit.
Gods, these morning classes are going to destroy me...
Okay, Exit. You are Mr. ESC, a stylish man wearing a fedora and cape whose job it is to rescue people from dangerous situations by solving puzzles. You solve them by using various tools scattered throughout the levels, ordering the people you're saving around, and utilizing Mr. ESC's natural can-do additude. The game looks fairly pretty. It's got this stylized stick figure sort of vibe going for it, yet Mr. ESC and the people he rescues are really well animated. The controls are pretty good, to be sure. Control pad moves Mr. ESC, and the strange thumb stick thing brings up a cursor which you use to look around the level and give commands to the various people you're rescuing, like telling them to walk over there or to bring you an item. There are ten deadly "situations" with 10 levels each, and if you go online you can download remixes of all those levels. I haven't really played any of the remixes besides the rehashes of the tutorials... those rehashes kept the levels the same but turned the time limit down so far you couldn't make any sort of mistake if you wanted to beat it. I hope the rest of the downloadable levels show more creativity, but it makes sense for the simplistic tutorial levels. The main gripe with the game is that Mr. ESC can't jump worth shit. In alot of places, you have to make these running jumps, and the timing is beyond awful for these things. The game is incredibly picky about when you press jump to make it work, and if you don't press it then, you'll run off the platform and likely fall and break your leg or whatever, making you start the whole level over. In a game where there are time limits and whatnot, that sort of restriction on movement is just insanely annoying. Other than that, though, I'm fairly happy with the game. I've hit some really frustrating levels so far, but luckly, the way the level selection works I can just skip them and come back to them later, when I want to be frustrated again. It's good. Not anything like "buy a PSP" good, but if you have one and want little chunks of puzzle action in between watching movies on it, go for it.
The 10th is going to be a really shitty Sunday... I hate Table/Tower trucks. Luckily this next Sunday isn't. Yay. But seriously, we're already getting Christmas stuff in at Kohl's. Total bullshit.Posted by poetfox at September 1, 2006 09:43 AM
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